Files
GeneticAlgo/inc/sync.h

156 lines
3.0 KiB
C++

#pragma once
#ifdef _WIN32
#include "windows.h"
#endif
namespace sync {
#ifdef _WIN32
typedef CRITICAL_SECTION Mutex;
typedef CONDITION_VARIABLE ConditionVar;
typedef HANDLE Semaphore;
typedef HANDLE Thread;
typedef DWORD TimeSpan;
typedef DWORD WINAPI (*ThreadFunc)(_In_ LPVOID lpParameter);
typedef LPVOID ThreadArg
const TimeSpan infinite_ts = INFINITE;
#endif
Thread make_thread(ThreadFunc t);
void join(Thread t);
Mutex make_mutex();
void lock(Mutex &m);
bool trylock(Mutex &m);
void unlock(Mutex &m);
void dispose(Mutex &m);
ConditionVar make_condition_var();
void wait(ConditionVar &c, Mutex &m, TimeSpan ts);
void wake_one(ConditionVar &c);
void wake_all(ConditionVar &c);
void dispose(ConditionVar &c);
Semaphore make_semaphore(int initial, int max);
void wait(Semaphore &s);
void post(Semaphore &s);
void dispose(Semaphore &s);
TimeSpan from_ms(double milliseconds);
TimeSpan from_s(double seconds);
TimeSpan from_min(double minutes);
TimeSpan from_hours(double hours);
double to_ms(TimeSpan &sp);
double to_s(TimeSpan &sp);
double to_min(TimeSpan &sp);
double to_hours(TimeSpan &sp);
#ifdef _WIN32
Thread make_thread(ThreadFunc f, ThreadArg a) {
DWORD tid;
return CreateThread(NULL, 0, t, a, 0, &tid);
}
void join(Thread t) {
WaitForSingleObject(t, infinite_ts);
}
Mutex make_mutex() {
Mutex m;
InitializeCriticalSection(&m);
return m;
}
void lock(Mutex &m) {
EnterCriticalSection(&m);
}
bool trylock(Mutex &m) {
return TryEnterCriticalSection(&m);
}
void unlock(Mutex &m) {
LeaveCriticalSection(&m);
}
void dispose(Mutex &m) {
DeleteCriticalSection(&m);
}
ConditionVar make_condition_var() {
ConditionVar c;
InitializeConditionVariable(&c);
return c;
}
void wait(ConditionVar &c, Mutex &m, TimeSpan ts) {
SleepConditionVariable(&c, &m, ts);
}
void wake_one(ConditionVar &c) {
WakeConditionVariable(&c);
}
void wake_all(ConditionVar &c) {
WakeAllConditionVariable(&c);
}
void dispose(ConditionVar &c) {
return; // Windows doesn't have a delete condition variable func
}
Semaphore make_semaphore(int initial, int max) {
return CreateSemaphoreA(NULL, (long)initial, (long)max, NULL);
}
void wait(Semaphore &s) {
WaitForSingleObject(s, infinite_ts);
}
void post(Semaphore &s) {
ReleaseSemaphore(s);
}
void dispose(Semaphore &s) {
CloseHandle(s);
}
TimeSpan from_ms(double milliseconds) {
return static_cast<TimeSpan>(milliseconds);
}
TimeSpan from_s(double seconds) {
return static_cast<TimeSpan>(seconds*1000.0);
}
TimeSpan from_min(double minutes) {
return static_cast<TimeSpan>(minutes*60.0*1000.0);
}
TimeSpan from_hours(double hours) {
return static_cast<TimeSpan>(hours*60.0*60.0*1000.0);
}
double to_ms(TimeSpan &sp) {
return static_cast<double>(sp);
}
double to_s(TimeSpan &sp) {
return static_cast<double>(sp)/1000.0;
}
double to_min(TimeSpan &sp) {
return static_cast<double>(sp)/(1000.0*60.0);
}
double to_hours(TimeSpan &sp) {
return static_cast<double>(sp)/(1000.0*60.0*60.0);
}
#endif
} // namespace sync