From 2c20254c237e520581db044522b0c03616d35425 Mon Sep 17 00:00:00 2001 From: Seth Hamilton Date: Fri, 12 Sep 2025 09:43:28 -0500 Subject: [PATCH] readme mods --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 74f0159..f688294 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ This DLL is designed to integrate easily into a C# application. A class that aco There are two main ways to get the DLL... -## Download from Releases (recommended) +## Download from releases (recommended) Download the DLL from the latest release on the [releases page](https://git.the-embedded-lab.com/shamilton/LivePlotter/releases). @@ -22,10 +22,11 @@ Building is a tad messy atm. I despise Visual Studio and like to manage my own b 1. You'll need git bash and an installation of MSVC (likely via downloading/installing Visual Studio and then installing the C++ build tools). 2. Get the source code. `git clone --recurse-submodules https://git.the-embedded-lab.com/shamilton/LivePlotter.git` -3. Build the glfw library. `cd ext/glfw`. `mkdir build && cd build`. Open GLFW.sln and build the solution. +3. Build the glfw library. `cd ext/glfw`. `mkdir build && cd build && cmake ..`. Open GLFW.sln and build the solution. 4. Find `vcvars64.bat` in your installation and modify the path in [run_before_build.bat](./run_before_build.bat) to point to it. 5. Open git bash to the root directory of the project. 6. Run `./run_before_build.bat` then `build.sh` 7. A folder bin/ should exist with `LivePlotter.dll` inside. +8. Copy the entire contents of the bin folder (preferably minus the intermediate build files... sorry) to your project's build output directory If issues arise, please feel free to create an issue on this repository.