saving alternate build method. About to go back to regular visual studio build, but may pursue this approach in the future
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@@ -1,15 +1,7 @@
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#include <iostream>
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#include <string>
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#include <map>
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#include <stdio.h>
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#include <stdlib.h>
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#include <glm/glm.hpp>
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#include <glm/ext/matrix_clip_space.hpp>
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#include <glm/ext/matrix_transform.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/matrix.hpp>
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#include "glm/ext/vector_float3.hpp"
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#include "util.hpp"
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#include "live_plotter.hpp"
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@@ -1,11 +0,0 @@
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#include "sync.hpp"
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#include "logger.hpp"
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static Mutex m;
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static Thread t;
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static std::vector<string> backlog;
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void log(const char* msg) {
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}
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