cleanup build. add demo project. add timing features to sync. switch to more std::string and std::vector usage over custom, hacky Array template
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@@ -97,14 +97,14 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LibraryPath>$(ProjectDir)lib;$(ProjectDir)ext\glfw\build\src;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
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<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
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<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
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<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
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<SourcePath>$(ProjectDir)src;$(SourcePath)</SourcePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'">
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<LibraryPath>$(ProjectDir)lib;$(ProjectDir)ext\glfw\build\src;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
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<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
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<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
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<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
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@@ -122,6 +122,9 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
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<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
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<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
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<SourcePath>$(ProjectDir)src;$(SourcePath)</SourcePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@@ -221,6 +224,7 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -235,12 +239,10 @@
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<ItemGroup>
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<ClCompile Include="src\body.cpp" />
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<ClCompile Include="src\camera.cpp" />
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<ClCompile Include="src\camera_poses.cpp" />
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<ClCompile Include="src\glad.c" />
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<ClCompile Include="src\live_plotter.cpp" />
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\shaders.cpp" />
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<ClCompile Include="src\util.cpp" />
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<ClCompile Include="util.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="inc\body.hpp" />
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@@ -249,6 +251,7 @@
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<ClInclude Include="inc\live_plotter.hpp" />
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<ClInclude Include="inc\shaders.hpp" />
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<ClInclude Include="inc\util.hpp" />
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<ClInclude Include="logger.hpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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