getting ready to have the camera poses plotted using spheres. auto-copy pthreadVC3d.dll and poses.csv to output directory
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@@ -101,6 +101,7 @@ bool load_body(body* out_body, const char* obj_filepath) {
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glEnableVertexAttribArray(0);
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*out_body = { .pose = glm::mat4(1),
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.scale = 1.0f,
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.ebo = ebo,
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.vao = vao,
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.vbo = vbo,
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