beginning drafting of tcp server

This commit is contained in:
2025-08-18 20:34:25 -05:00
parent 8b5fac0f3f
commit a9efa2dd52
9 changed files with 192 additions and 25 deletions

View File

@@ -80,7 +80,7 @@ void scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
glm::vec4 k = camera_t[2];
float d = yoffset;
camera_loc += k * (d/10 * std::max(glm::length(camera_loc), 1.0f));
camera_loc += k * (d/10 * glm::max(glm::length(camera_loc), 1.0f));
camera_t = glm::lookAt(camera_loc, focal_point, up);
}
@@ -163,8 +163,8 @@ int main() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
set_uniform(shader, "camera_t", camera_t);
set_uniform(shader, "projection_t", projection_t);
draw_body(b);
draw_body(b);
draw_body(b2);
glfwSwapBuffers(window);