define DllExport inside live_plotter.hpp instead of util.hpp
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@@ -1,5 +1,7 @@
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#pragma once
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#define DllExport __declspec( dllexport )
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typedef unsigned long long pointid;
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DllExport bool __cdecl start(int win_w, int win_h);
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@@ -9,4 +11,4 @@ DllExport void __cdecl set_color(pointid id, float r, float g, float b);
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DllExport void __cdecl set_scale(pointid id, float scale);
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DllExport void __cdecl update_point(pointid id, float x, float y, float z);
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DllExport void __cdecl set_lifetime(pointid id, float new_lifetime_s);
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DllExport void __cdecl clear_point(pointid id);
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DllExport void __cdecl clear_point(pointid id);
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@@ -6,8 +6,6 @@
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#include <glm/ext/quaternion_float.hpp>
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#include <glm/ext/vector_float4.hpp>
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#define DllExport __declspec( dllexport )
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typedef unsigned int uint;
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template<class T> struct Array {
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