Commit Graph

14 Commits

Author SHA1 Message Date
e77dfde1bc reorganize to use .bat files instead of .sh. Move demo to an example project 2025-09-15 10:58:01 -05:00
6d47b81b1f demo worthy. Plenty more work could be done, but not terrible 2025-09-11 13:21:53 -05:00
2821847ce2 Can build the project. Now trying to isolate opengl problem 2025-09-11 08:23:02 -05:00
2d38f74371 saving alternate build method. About to go back to regular visual studio build, but may pursue this approach in the future 2025-09-09 09:44:15 -05:00
75e72ba9ca cleanup build. add demo project. add timing features to sync. switch to more std::string and std::vector usage over custom, hacky Array template 2025-09-01 21:56:43 -05:00
59162408f1 A serious refactor. Moved the entire window management process to another thread. Made a plotting interface with DLL exports. Refactored camera and changed transformation approach based on Jordan's suggestions 2025-08-25 03:09:32 -05:00
a79b074201 axis spheres still aren't showing, but some obvious bugs were removed. still debugging 2025-08-22 11:13:16 -05:00
19f786ee7c adding in the axes for all the camera poses. failing to read the file properly though 2025-08-21 23:54:05 -05:00
e7a623b5a5 balls are moving on my screen 2025-08-20 00:08:26 -05:00
ba9216a338 part way through switch to cin parser 2025-08-19 12:00:18 -05:00
a9efa2dd52 beginning drafting of tcp server 2025-08-18 20:34:25 -05:00
a00bac0b3f working rotation and zoom. pan bad 2025-08-18 13:41:15 -05:00
2a1654e80c refactoring 2025-08-17 12:40:31 -05:00
47564bb3cf work on moving shader loading/compilation to a separate file 2025-08-17 00:32:43 -05:00