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6d47b81b1f
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demo worthy. Plenty more work could be done, but not terrible
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2025-09-11 13:21:53 -05:00 |
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2821847ce2
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Can build the project. Now trying to isolate opengl problem
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2025-09-11 08:23:02 -05:00 |
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2d38f74371
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saving alternate build method. About to go back to regular visual studio build, but may pursue this approach in the future
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2025-09-09 09:44:15 -05:00 |
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59162408f1
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A serious refactor. Moved the entire window management process to another thread. Made a plotting interface with DLL exports. Refactored camera and changed transformation approach based on Jordan's suggestions
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2025-08-25 03:09:32 -05:00 |
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ba9216a338
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part way through switch to cin parser
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2025-08-19 12:00:18 -05:00 |
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d4d4a236e9
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actually find the parser bug (not handling lines that end in \r\n). formatting changes. comment out functions b/c clang can't be bothered to generate generic function defs if the function that uses it isn't actually part of the main program
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2025-08-19 08:50:10 -05:00 |
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a9efa2dd52
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beginning drafting of tcp server
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2025-08-18 20:34:25 -05:00 |
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a00bac0b3f
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working rotation and zoom. pan bad
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2025-08-18 13:41:15 -05:00 |
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2a1654e80c
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refactoring
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2025-08-17 12:40:31 -05:00 |
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47564bb3cf
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work on moving shader loading/compilation to a separate file
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2025-08-17 00:32:43 -05:00 |
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