Compare commits
3 Commits
cleanup
...
cleanup_al
| Author | SHA1 | Date | |
|---|---|---|---|
| 6d47b81b1f | |||
| 2821847ce2 | |||
| 2d38f74371 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -12,3 +12,4 @@ x64**
|
||||
**.exe
|
||||
.cache**
|
||||
tags
|
||||
bin/*
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.12.35707.178
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LivePlotter", "LivePlotter.vcxproj", "{74C0F84F-216F-4A12-9F91-6AFC83CF9257}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Test", "Test.vcxproj", "{1873E9A4-995B-4327-98CA-2524EE2D8030}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
DLLDebug|x64 = DLLDebug|x64
|
||||
DLLDebug|x86 = DLLDebug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Debug|x64.Build.0 = Debug|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Debug|x86.Build.0 = Debug|Win32
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.DLLDebug|x64.ActiveCfg = DebugDLL|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.DLLDebug|x64.Build.0 = DebugDLL|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.DLLDebug|x86.ActiveCfg = DebugDLL|Win32
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.DLLDebug|x86.Build.0 = DebugDLL|Win32
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Release|x64.ActiveCfg = Release|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Release|x64.Build.0 = Release|x64
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Release|x86.ActiveCfg = Release|Win32
|
||||
{74C0F84F-216F-4A12-9F91-6AFC83CF9257}.Release|x86.Build.0 = Release|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Debug|x64.Build.0 = Debug|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Debug|x86.Build.0 = Debug|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.DLLDebug|x64.ActiveCfg = Debug|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.DLLDebug|x64.Build.0 = Debug|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.DLLDebug|x86.ActiveCfg = Debug|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.DLLDebug|x86.Build.0 = Debug|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Release|x64.ActiveCfg = Release|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Release|x64.Build.0 = Release|x64
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Release|x86.ActiveCfg = Release|Win32
|
||||
{1873E9A4-995B-4327-98CA-2524EE2D8030}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {C971CF76-7BA3-45CC-A602-A49CCD685470}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,259 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="DebugDLL|Win32">
|
||||
<Configuration>DebugDLL</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="DebugDLL|x64">
|
||||
<Configuration>DebugDLL</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{74c0f84f-216f-4a12-9f91-6afc83cf9257}</ProjectGuid>
|
||||
<RootNamespace>LivePlotter</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
||||
<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
|
||||
<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
|
||||
<SourcePath>$(ProjectDir)src;$(SourcePath)</SourcePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'">
|
||||
<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
||||
<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
|
||||
<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
|
||||
<SourcePath>$(ProjectDir)src;$(SourcePath)</SourcePath>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)poses.csv" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)src\shaders\fragment.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
|
||||
<LibraryPath>$(ProjectDir)ext\glfw\build\src\$(Configuration);$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
||||
<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)ext\glfw\include;$(ProjectDir)inc;$(IncludePath)</IncludePath>
|
||||
<SourcePath>$(ProjectDir)src;$(SourcePath)</SourcePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)poses.csv" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)assets\Icosphere.obj" "$(OutDir)" && xcopy /y "$(ProjectDir)assets\poses.csv" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\fragment.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)poses.csv" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)assets\Icosphere.obj" "$(OutDir)" && xcopy /y "$(ProjectDir)assets\poses.csv" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\fragment.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /y "$(ProjectDir)assets\Icosphere.obj" "$(OutDir)" && xcopy /y "$(ProjectDir)assets\poses.csv" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\vertex.glsl" "$(OutDir)" && xcopy /y "$(ProjectDir)src\shaders\fragment.glsl" "$(OutDir)"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\body.cpp" />
|
||||
<ClCompile Include="src\camera.cpp" />
|
||||
<ClCompile Include="src\glad.c" />
|
||||
<ClCompile Include="src\live_plotter.cpp" />
|
||||
<ClCompile Include="src\shaders.cpp" />
|
||||
<ClCompile Include="src\util.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="inc\body.hpp" />
|
||||
<ClInclude Include="inc\camera.hpp" />
|
||||
<ClInclude Include="inc\camera_poses.hpp" />
|
||||
<ClInclude Include="inc\live_plotter.hpp" />
|
||||
<ClInclude Include="inc\logger.hpp" />
|
||||
<ClInclude Include="inc\shaders.hpp" />
|
||||
<ClInclude Include="inc\util.hpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,60 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\shaders.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\glad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\body.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\camera.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\live_plotter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\util.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="inc\body.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\camera.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\camera_poses.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\live_plotter.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\shaders.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\util.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="inc\logger.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|x64'">
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
156
Test.vcxproj
156
Test.vcxproj
@@ -1,156 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\demo.cpp" />
|
||||
<ClCompile Include="src\util.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="LivePlotter.vcxproj">
|
||||
<Project>{74c0f84f-216f-4a12-9f91-6afc83cf9257}</Project>
|
||||
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="inc\util.hpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{1873e9a4-995b-4327-98ca-2524ee2d8030}</ProjectGuid>
|
||||
<RootNamespace>Test</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
<ProjectName>Demo</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
|
||||
<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)inc;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
||||
<LibraryPath>C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.43.34808\lib\x64;$(ProjectDir)bin\$(PlatformShortName)\$(Configuration);($(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(ProjectDir)bin\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
|
||||
<IncludePath>$(ProjectDir)ext\glm;$(ProjectDir)inc;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
||||
<LibraryPath>C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.43.34808\lib\x64;$(ProjectDir)bin\$(PlatformShortName)\$(Configuration);($(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\demo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\util.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="inc\util.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
BIN
bin/LivePlotter.exp
Normal file
BIN
bin/LivePlotter.exp
Normal file
Binary file not shown.
BIN
bin/LivePlotter.lib
(Stored with Git LFS)
Normal file
BIN
bin/LivePlotter.lib
(Stored with Git LFS)
Normal file
Binary file not shown.
22
build.sh
Normal file
22
build.sh
Normal file
@@ -0,0 +1,22 @@
|
||||
(
|
||||
cd bin
|
||||
rm *
|
||||
demo_srcs=../src/demo/*.cpp
|
||||
demo_srcs+=" ../src/util.cpp"
|
||||
plotter_srcs=../src/*.cpp
|
||||
glad_src=../src/glad.c
|
||||
glfw_lib=../ext/glfw/build/src/Debug/glfw3.lib
|
||||
if [ $# -eq 1 ] && [ "$1" == "release" ]
|
||||
then
|
||||
dll_flags="-O2 -MTd"
|
||||
exe_flags="-O2 -MT"
|
||||
else
|
||||
dll_flags="-Od -ZI -MDd"
|
||||
exe_flags="-Od -ZI -MD"
|
||||
fi
|
||||
echo $flags
|
||||
cl $plotter_srcs $glad_src $glfw_lib kernel32.lib user32.lib Gdi32.lib Shell32.lib -I ../inc -I ../ext/glm -I ../ext/glfw/include $dll_flags -MP -std:c++20 -LD -FeLivePlotter.dll
|
||||
cp ../src/shaders/* .
|
||||
cp ../assets/* .
|
||||
cl $demo_srcs -I ../inc -I ../ext/glm $exe_flags -MP -std:c++20 -Fedemo.exe
|
||||
)
|
||||
@@ -1,49 +1,8 @@
|
||||
[
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/util.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/util.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/camera_poses.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/camera_poses.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/shaders.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/shaders.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/body.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/body.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/live_plotter.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/live_plotter.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/main.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/main.cpp"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c \"C:/Users/seth/Documents/repos/LivePlotter/src/glad.c\" -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/glad.c"
|
||||
}
|
||||
,
|
||||
{
|
||||
"directory": "C:/Users/seth/Documents/repos/LivePlotter/",
|
||||
"command": "\"C:/Users/seth/AppData/Roaming/ClangPowerTools/LLVM_Lite/Bin/clang++.exe\" -x c++ \"C:/Users/seth/Documents/repos/LivePlotter/src/camera.cpp\" -std=c++20 -Wall -fms-compatibility-version=19.10 -Wmicrosoft -Wno-invalid-token-paste -Wno-unknown-pragmas -Wno-unused-value -fsyntax-only \"-DUNICODE\" \"-D_UNICODE\" \"-D_MT\" \"-D_DLL\" \"-D_DEBUG\" \"-D_CONSOLE\" \"-D_DEBUG_FUNCTIONAL_MACHINERY\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/atlmfc/include\" -isystem\"C:/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/VC/Auxiliary/VS/include\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/ucrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/shared\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/winrt\" -isystem\"C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/cppwinrt\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/pthreads4w-code\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glm\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/ext/glfw/include\" -isystem\"C:/Users/seth/Documents/repos/LivePlotter/inc\"",
|
||||
"file": "C:/Users/seth/Documents/repos/LivePlotter/src/camera.cpp"
|
||||
}
|
||||
[
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/body.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/body.cpp" },
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/camera.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/camera.cpp" },
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/demo/demo.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/demo/demo.cpp" },
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/live_plotter.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/live_plotter.cpp" },
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/shaders.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/shaders.cpp" },
|
||||
{ "directory": "C:/Users/seth/Documents/repos/LivePlotter", "command": "cl src/util.cpp -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo", "file": "src/util.cpp" },
|
||||
]
|
||||
|
||||
28
debug.cap
Normal file
28
debug.cap
Normal file
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"rdocCaptureSettings": 1,
|
||||
"settings": {
|
||||
"autoStart": false,
|
||||
"commandLine": "",
|
||||
"environment": [
|
||||
],
|
||||
"executable": "C:\\Users\\sethh\\Documents\\repos\\LivePlotter\\bin\\demo.exe",
|
||||
"inject": false,
|
||||
"numQueuedFrames": 0,
|
||||
"options": {
|
||||
"allowFullscreen": true,
|
||||
"allowVSync": true,
|
||||
"apiValidation": false,
|
||||
"captureAllCmdLists": false,
|
||||
"captureCallstacks": false,
|
||||
"captureCallstacksOnlyDraws": false,
|
||||
"debugOutputMute": true,
|
||||
"delayForDebugger": 0,
|
||||
"hookIntoChildren": false,
|
||||
"refAllResources": false,
|
||||
"softMemoryLimit": 0,
|
||||
"verifyBufferAccess": false
|
||||
},
|
||||
"queuedFrameCap": 0,
|
||||
"workingDir": ""
|
||||
}
|
||||
}
|
||||
15
debug.rad
Normal file
15
debug.rad
Normal file
@@ -0,0 +1,15 @@
|
||||
// raddbg 0.9.21 project file
|
||||
|
||||
recent_file: path: "src/live_plotter.cpp"
|
||||
recent_file: path: "src/camera.cpp"
|
||||
recent_file: path: "src/body.cpp"
|
||||
recent_file: path: "src/shaders.cpp"
|
||||
recent_file: path: "../../../../../Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/include/variant"
|
||||
recent_file: path: "../../../../../Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/include/type_traits"
|
||||
recent_file: path: "src/demo/demo.cpp"
|
||||
target:
|
||||
{
|
||||
executable: "bin/demo.exe"
|
||||
working_directory: bin
|
||||
enabled: 1
|
||||
}
|
||||
5
export_compdb.sh
Normal file
5
export_compdb.sh
Normal file
@@ -0,0 +1,5 @@
|
||||
srcs=src/*
|
||||
|
||||
echo [ > compile_commands.json
|
||||
find src -iname "*.cpp" -exec sh -c 'echo { \"directory\": \"$(cygpath -m $(pwd))\", \"command\": \"cl "$(cygpath -m {})" -I inc -I ext/glm -I ext/glfw/include -Od -std:c++20 -Fo\", \"file\": \"$(cygpath -m {})\" }, >> compile_commands.json' \;
|
||||
echo ] >> compile_commands.json
|
||||
@@ -25,4 +25,4 @@ struct Body {
|
||||
|
||||
bool load_body(Body* out_body, std::string filepath);
|
||||
void draw_body(const Body& b);
|
||||
void create_new_sphere(Body* b, float scale=1.0f);
|
||||
void create_new_sphere(Body* b, float scale, glm::vec4 color);
|
||||
|
||||
97
inc/gldebug.hpp
Normal file
97
inc/gldebug.hpp
Normal file
@@ -0,0 +1,97 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
void APIENTRY gl_debug_cb(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
|
||||
{
|
||||
// Some debug messages are just annoying informational messages
|
||||
switch (id)
|
||||
{
|
||||
case 131185: // glBufferData
|
||||
return;
|
||||
}
|
||||
|
||||
printf("Message: %s\n", message);
|
||||
printf("Source: ");
|
||||
|
||||
switch (source)
|
||||
{
|
||||
case GL_DEBUG_SOURCE_API:
|
||||
printf("API");
|
||||
break;
|
||||
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
|
||||
printf("Window System");
|
||||
break;
|
||||
case GL_DEBUG_SOURCE_SHADER_COMPILER:
|
||||
printf("Shader Compiler");
|
||||
break;
|
||||
case GL_DEBUG_SOURCE_THIRD_PARTY:
|
||||
printf("Third Party");
|
||||
break;
|
||||
case GL_DEBUG_SOURCE_APPLICATION:
|
||||
printf("Application");
|
||||
break;
|
||||
case GL_DEBUG_SOURCE_OTHER:
|
||||
printf("Other");
|
||||
break;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
printf("Type: ");
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case GL_DEBUG_TYPE_ERROR:
|
||||
printf("Error");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
|
||||
printf("Deprecated Behavior");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
|
||||
printf("Undefined Behavior");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_PORTABILITY:
|
||||
printf("Portability");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_PERFORMANCE:
|
||||
printf("Performance");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_MARKER:
|
||||
printf("Marker");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_PUSH_GROUP:
|
||||
printf("Push Group");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_POP_GROUP:
|
||||
printf("Pop Group");
|
||||
break;
|
||||
case GL_DEBUG_TYPE_OTHER:
|
||||
printf("Other");
|
||||
break;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
printf("ID: %d\n", id);
|
||||
printf("Severity: ");
|
||||
|
||||
switch (severity)
|
||||
{
|
||||
case GL_DEBUG_SEVERITY_HIGH:
|
||||
printf("High");
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM:
|
||||
printf("Medium");
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_LOW:
|
||||
printf("Low");
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
printf("Notification");
|
||||
break;
|
||||
}
|
||||
|
||||
printf("\n\n");
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
void log(const char* msg);
|
||||
void log(std::string msg);
|
||||
void log(char*, int len);
|
||||
void flush(const char* filepath);
|
||||
void start_auto_flush_thread(const char* filepath, double period);
|
||||
void start_auto_flush_thread();
|
||||
@@ -135,25 +135,25 @@ void dispose(Semaphore &s) {
|
||||
|
||||
TimeSpan from_ms(double milliseconds) {
|
||||
TimeSpan ts;
|
||||
ts.QuadPart = static_cast<int64_t>(milliseconds/1000.0)*freq.QuadPart;
|
||||
ts.QuadPart = static_cast<LONGLONG>(milliseconds/1000.0)*freq.QuadPart;
|
||||
return ts;
|
||||
}
|
||||
|
||||
TimeSpan from_s(double seconds) {
|
||||
TimeSpan ts;
|
||||
ts.QuadPart = static_cast<int64_t>(seconds)*freq.QuadPart;
|
||||
ts.QuadPart = static_cast<LONGLONG>(seconds)*freq.QuadPart;
|
||||
return ts;
|
||||
}
|
||||
|
||||
TimeSpan from_min(double minutes) {
|
||||
TimeSpan ts;
|
||||
ts.QuadPart = static_cast<int64_t>(minutes*60.0)*freq.QuadPart;
|
||||
ts.QuadPart = static_cast<LONGLONG>(minutes*60.0)*freq.QuadPart;
|
||||
return ts;
|
||||
}
|
||||
|
||||
TimeSpan from_hours(double hours) {
|
||||
TimeSpan ts;
|
||||
ts.QuadPart = static_cast<int64_t>(hours*60.0*60.0)*freq.QuadPart;
|
||||
ts.QuadPart = static_cast<LONGLONG>(hours*60.0*60.0)*freq.QuadPart;
|
||||
return ts;
|
||||
}
|
||||
|
||||
|
||||
1
run_before_build.bat
Normal file
1
run_before_build.bat
Normal file
@@ -0,0 +1 @@
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" && bash
|
||||
@@ -69,9 +69,10 @@ void draw_body(const Body& b) {
|
||||
glDrawElements(GL_TRIANGLES, b.data.faces_len, GL_UNSIGNED_INT, 0);
|
||||
}
|
||||
|
||||
void create_new_sphere(Body* b, float scale) {
|
||||
void create_new_sphere(Body* b, float scale, glm::vec4 color) {
|
||||
assert(load_body(b, "Icosphere.obj"));
|
||||
b->scale = scale;
|
||||
b->color = color;
|
||||
}
|
||||
|
||||
// I need to write a good obj file parser at some point. This is basically garbage
|
||||
|
||||
@@ -42,7 +42,8 @@ glm::mat4 world_to_camera(Camera& c) {
|
||||
glm::mat4 rotation_theta = glm::rotate(glm::mat4(1), c.theta, {0, 1, 0});
|
||||
glm::mat4 rotation_phi = glm::rotate(glm::mat4(1), c.phi, {1, 0, 0});
|
||||
glm::mat4 rotated_focus_to_camera = glm::translate(glm::mat4(1), { 0, 0, -c.distance });
|
||||
return rotated_focus_to_camera * rotation_phi * rotation_theta * world_to_focus;
|
||||
glm::mat4 res = rotated_focus_to_camera * rotation_phi * rotation_theta * world_to_focus;
|
||||
return res;
|
||||
}
|
||||
|
||||
glm::mat4 camera_to_world(Camera& c) { return glm::inverse(world_to_camera(c)); }
|
||||
|
||||
@@ -2,14 +2,7 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/ext/matrix_clip_space.hpp>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
#include <glm/ext/vector_float3.hpp>
|
||||
#include <glm/matrix.hpp>
|
||||
|
||||
#include "glm/ext/vector_float3.hpp"
|
||||
#include "util.hpp"
|
||||
#include "live_plotter.hpp"
|
||||
|
||||
@@ -66,40 +59,35 @@ int main() {
|
||||
}
|
||||
|
||||
start(800, 800);
|
||||
pointid id = create_point(0, 0, 0);
|
||||
set_color(id, 1, 1, 1);
|
||||
set_scale(id, 10);
|
||||
|
||||
while (true)
|
||||
;
|
||||
for (int i = 0; i < camera_pose_axes.size(); i++) {
|
||||
glm::vec3 p = camera_pose_axes[i][0];
|
||||
glm::vec3 color = camera_pose_axes[i][1];
|
||||
pointid id = create_point(p.x, p.y, p.z);
|
||||
set_color(id, color.x, color.y, color.z);
|
||||
set_scale(id, 10);
|
||||
}
|
||||
|
||||
//for (int i = 0; i < camera_pose_axes.size(); i++) {
|
||||
// glm::vec3 p = camera_pose_axes[i][0];
|
||||
// glm::vec3 color = camera_pose_axes[i][1];
|
||||
// pointid id = create_point(p.x, p.y, p.z);
|
||||
// set_color(id, color.x, color.y, color.z);
|
||||
// set_scale(id, 10);
|
||||
//}
|
||||
while (true) {
|
||||
string line;
|
||||
getline(cin, line);
|
||||
vector<string> words = split_str(line, ' ');
|
||||
if (words.size() != 4)
|
||||
return NULL;
|
||||
printf("Received: %s, %s, %s, %s\n", words[0].c_str(), words[1].c_str(), words[2].c_str(),
|
||||
|
||||
//while (true) {
|
||||
// string line;
|
||||
// getline(cin, line);
|
||||
// vector<string> words = split_str(line, ' ');
|
||||
// if (!words.size() == 4)
|
||||
// return NULL;
|
||||
// printf("Received: %s, %s, %s, %s\n", words[0].c_str(), words[1].c_str(), words[2].c_str(),
|
||||
// words[3].c_str()); // echo for debugging
|
||||
// string name = words[0];
|
||||
// float x = stof(words[1]);
|
||||
// float y = stof(words[2]);
|
||||
// float z = stof(words[3]);
|
||||
words[3].c_str()); // echo for debugging
|
||||
string name = words[0];
|
||||
float x = stof(words[1]);
|
||||
float y = stof(words[2]);
|
||||
float z = stof(words[3]);
|
||||
|
||||
// if (auto it = name_to_id.find(name); it != name_to_id.end()) {
|
||||
// update_point(it->second, x, y, z);
|
||||
// } else {
|
||||
// name_to_id[name] = create_point(x, y, z);
|
||||
// set_lifetime(name_to_id[name], 0.2);
|
||||
// set_scale(name_to_id[name], 15);
|
||||
// }
|
||||
//}
|
||||
if (auto it = name_to_id.find(name); it != name_to_id.end()) {
|
||||
update_point(it->second, x, y, z);
|
||||
} else {
|
||||
name_to_id[name] = create_point(x, y, z);
|
||||
set_lifetime(name_to_id[name], 0.2);
|
||||
set_scale(name_to_id[name], 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,28 +1,29 @@
|
||||
#include <cassert>
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <winnt.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <glm/ext/vector_float2.hpp>
|
||||
#include <glm/ext/vector_float4.hpp>
|
||||
#include <profileapi.h>
|
||||
#include <synchapi.h>
|
||||
#include <map>
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/ext/matrix_clip_space.hpp>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
#include <glm/ext/vector_float3.hpp>
|
||||
#include <glm/matrix.hpp>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <winnt.h>
|
||||
|
||||
#include "glm/gtc/type_ptr.hpp"
|
||||
#include "sync.hpp"
|
||||
#include "util.hpp"
|
||||
#include "shaders.hpp"
|
||||
#include "body.hpp"
|
||||
#include "camera.hpp"
|
||||
#include "live_plotter.hpp"
|
||||
#include "gldebug.hpp"
|
||||
|
||||
using namespace sync;
|
||||
|
||||
@@ -69,6 +70,7 @@ bool _glfw_setup();
|
||||
void _refresh_win();
|
||||
double _time();
|
||||
|
||||
|
||||
extern DllExport bool __cdecl start(int win_w, int win_h) {
|
||||
if (running) {
|
||||
printf("Already running! Call stop before calling stop again\n");
|
||||
@@ -112,7 +114,8 @@ extern DllExport bool __cdecl stop() {
|
||||
extern DllExport pointid __cdecl create_point(float x, float y, float z) {
|
||||
lock(m);
|
||||
|
||||
// This is stupid. Please fix
|
||||
// TODO: This system is really stupid. Please fix
|
||||
// Also what happens if there isn't a replaceable point?
|
||||
int slot = -1;
|
||||
int start_loc = point_buf_i;
|
||||
do {
|
||||
@@ -135,7 +138,6 @@ extern DllExport pointid __cdecl create_point(float x, float y, float z) {
|
||||
};
|
||||
point_buf[slot].b.scale = 1.0f;
|
||||
point_buf[slot].b.color = glm::vec4(randf() + 0.1, randf() + 0.1, randf() + 0.1, 1);
|
||||
|
||||
unlock(m);
|
||||
return slot;
|
||||
}
|
||||
@@ -205,9 +207,9 @@ void _scroll_cb(GLFWwindow* win, double xoffset, double yoffset) { zoom_camera(c
|
||||
|
||||
DWORD _win_thread(LPVOID args) {
|
||||
glm::vec2* winsize = (glm::vec2*)args;
|
||||
camera = make_camera({ 0, 0, 0 }, 10);
|
||||
camera.theta = glm::radians(90.0f);
|
||||
camera.phi = glm::radians(30.0f);
|
||||
camera = make_camera({ 182.20, -787.72, -817.17 }, 2720);
|
||||
camera.theta = 4.96;
|
||||
camera.phi = 0.842;
|
||||
viewport = make_viewport(winsize->x, winsize->y, 45.0f);
|
||||
if (!_glfw_setup()) {
|
||||
printf("Failed to initialize glfw window\n");
|
||||
@@ -219,10 +221,22 @@ DWORD _win_thread(LPVOID args) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
printf("Open GL Vendor: %s\n", glGetString(GL_VENDOR));
|
||||
printf("Open GL Renderer: %s\n", glGetString(GL_RENDERER));
|
||||
printf("Open GL Version: %s\n", glGetString(GL_VERSION));
|
||||
printf("Open GL Shader Language Version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
|
||||
|
||||
// Enable debug messages
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
glDebugMessageCallback(gl_debug_cb, 0);
|
||||
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
|
||||
|
||||
if (!load_shader(&shader, vertex_filepath, fragment_filepath)) {
|
||||
printf("Failed to compile shaders\n");
|
||||
return -1;
|
||||
}
|
||||
use_shader(shader);
|
||||
|
||||
// This swapping bit is probably unnecessary now that I clear in the loop.
|
||||
// I was getting a flashing issue during the tutorial...
|
||||
@@ -243,9 +257,11 @@ DWORD _win_thread(LPVOID args) {
|
||||
|
||||
bool _glfw_setup() {
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
win = glfwCreateWindow(viewport.width, viewport.height, "LivePlotter", NULL, NULL);
|
||||
if (win == NULL) {
|
||||
printf("Failed to create GLFW window\n");
|
||||
@@ -274,7 +290,7 @@ void _refresh_win() {
|
||||
|
||||
// Initialize if not done so yet
|
||||
if (!p.initialized) {
|
||||
create_new_sphere(&p.b, p.b.scale);
|
||||
create_new_sphere(&p.b, p.b.scale, p.b.color);
|
||||
p.b.shader = shader;
|
||||
p.b.pose = glm::translate(glm::mat4(1), p.startloc);
|
||||
p.initialized = true;
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
#include "sync.hpp"
|
||||
#include "logger.hpp"
|
||||
|
||||
static Mutex m;
|
||||
static Thread t;
|
||||
|
||||
static std::vector<string> backlog;
|
||||
|
||||
void log(const char* msg) {
|
||||
|
||||
}
|
||||
@@ -85,6 +85,7 @@ bool _compile_shader(uint *out_id, const char* filepath, int shader_type) {
|
||||
glGetShaderInfoLog(id, MAX_ERR_MSG_LEN, NULL, err_msg);
|
||||
printf("Error compiling shader %s\n", filepath);
|
||||
printf("Error msg: %s\n", err_msg);
|
||||
return false;
|
||||
}
|
||||
*out_id = id;
|
||||
return status == GL_TRUE;
|
||||
|
||||
@@ -12,6 +12,7 @@ bool read_file(string* s, const char* filepath) {
|
||||
return false;
|
||||
}
|
||||
*s = { istreambuf_iterator<char>(file), istreambuf_iterator<char>() };
|
||||
return true;
|
||||
}
|
||||
|
||||
vector<string> split_str(string s, char delim) {
|
||||
@@ -40,4 +41,4 @@ glm::mat4 quat_to_mat4(glm::quat q) {
|
||||
return glm::mat4(col0, col1, col2, col3);
|
||||
}
|
||||
|
||||
float randf() { return (float)rand() / (float)RAND_MAX; }
|
||||
float randf() { return (float)abs(rand()) / (float)RAND_MAX; }
|
||||
|
||||
@@ -3,10 +3,10 @@ import subprocess
|
||||
from pathlib import Path
|
||||
import time
|
||||
|
||||
p = subprocess.Popen(Path("bin", "x64", "Debug", "LivePlotter.exe"), stdin=subprocess.PIPE)
|
||||
p = subprocess.Popen(Path("bin", "demo.exe"), cwd="bin", stdin=subprocess.PIPE)
|
||||
|
||||
lines = None
|
||||
with open("gpoints_rotate.obj", "r") as f:
|
||||
with open("assets/gpoints_rotate.obj", "r") as f:
|
||||
lines = f.readlines()
|
||||
|
||||
period = 0.01
|
||||
|
||||
Reference in New Issue
Block a user