Files
LivePlotter/inc/sync.hpp

191 lines
4.0 KiB
C++

#pragma once
#ifdef _WIN32
#include "windows.h"
#endif
namespace sync {
#ifdef _WIN32
typedef CRITICAL_SECTION Mutex;
typedef CONDITION_VARIABLE ConditionVar;
typedef HANDLE Semaphore;
typedef HANDLE Thread;
typedef LARGE_INTEGER TimeSpan;
typedef DWORD (WINAPI *ThreadFunc)(_In_ LPVOID lpParameter);
typedef LPVOID ThreadArg;
const TimeSpan infinite_ts = { .QuadPart = LLONG_MAX };
LARGE_INTEGER _init_freq() {
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
return freq;
}
static LARGE_INTEGER freq = _init_freq();
#endif
Thread make_thread(ThreadFunc t, ThreadArg a);
void join(Thread t);
Mutex make_mutex();
void lock(Mutex &m);
bool trylock(Mutex &m);
void unlock(Mutex &m);
void dispose(Mutex &m);
ConditionVar make_condition_var();
void wait(ConditionVar &c, Mutex &m, TimeSpan ts);
void wake_one(ConditionVar &c);
void wake_all(ConditionVar &c);
void dispose(ConditionVar &c);
Semaphore make_semaphore(int initial, int max);
void wait(Semaphore &s);
void post(Semaphore &s);
void dispose(Semaphore &s);
TimeSpan from_ms(double milliseconds);
TimeSpan from_s(double seconds);
TimeSpan from_min(double minutes);
TimeSpan from_hours(double hours);
TimeSpan now();
TimeSpan operator-(const TimeSpan &a, const TimeSpan &b);
double to_ms(TimeSpan &sp);
double to_s(TimeSpan &sp);
double to_min(TimeSpan &sp);
double to_hours(TimeSpan &sp);
#ifdef _WIN32
Thread make_thread(ThreadFunc f, ThreadArg a) {
DWORD tid;
return CreateThread(NULL, 0, f, a, 0, &tid);
}
void join(Thread t) {
WaitForSingleObject(t, INFINITE);
}
Mutex make_mutex() {
Mutex m;
InitializeCriticalSection(&m);
return m;
}
void lock(Mutex &m) {
EnterCriticalSection(&m);
}
bool trylock(Mutex &m) {
return TryEnterCriticalSection(&m);
}
void unlock(Mutex &m) {
LeaveCriticalSection(&m);
}
void dispose(Mutex &m) {
DeleteCriticalSection(&m);
}
ConditionVar make_condition_var() {
ConditionVar c;
InitializeConditionVariable(&c);
return c;
}
void wait(ConditionVar &c, Mutex &m, TimeSpan ts) {
if (ts.QuadPart == infinite_ts.QuadPart) {
SleepConditionVariableCS(&c, &m, INFINITE);
} else {
SleepConditionVariableCS(&c, &m, static_cast<DWORD>(to_ms(ts)));
}
}
void wake_one(ConditionVar &c) {
WakeConditionVariable(&c);
}
void wake_all(ConditionVar &c) {
WakeAllConditionVariable(&c);
}
void dispose(ConditionVar &c) {
return; // Windows doesn't have a delete condition variable func
}
Semaphore make_semaphore(int initial, int max) {
return CreateSemaphoreA(NULL, (long)initial, (long)max, NULL);
}
void wait(Semaphore &s) {
WaitForSingleObject(s, INFINITE);
}
void post(Semaphore &s) {
ReleaseSemaphore(s, 1, NULL);
}
void dispose(Semaphore &s) {
CloseHandle(s);
}
TimeSpan from_ms(double milliseconds) {
TimeSpan ts;
ts.QuadPart = static_cast<LONGLONG>(milliseconds/1000.0)*freq.QuadPart;
return ts;
}
TimeSpan from_s(double seconds) {
TimeSpan ts;
ts.QuadPart = static_cast<LONGLONG>(seconds)*freq.QuadPart;
return ts;
}
TimeSpan from_min(double minutes) {
TimeSpan ts;
ts.QuadPart = static_cast<LONGLONG>(minutes*60.0)*freq.QuadPart;
return ts;
}
TimeSpan from_hours(double hours) {
TimeSpan ts;
ts.QuadPart = static_cast<LONGLONG>(hours*60.0*60.0)*freq.QuadPart;
return ts;
}
TimeSpan now() {
TimeSpan ts;
QueryPerformanceCounter(&ts);
return ts;
}
TimeSpan operator-(const TimeSpan &a, TimeSpan &b) {
TimeSpan ts;
ts.QuadPart = a.QuadPart - b.QuadPart;
return ts;
}
double to_ms(TimeSpan &sp) {
return static_cast<double>(sp.QuadPart*1000)/static_cast<double>(freq.QuadPart);
}
double to_s(TimeSpan &sp) {
return static_cast<double>(sp.QuadPart)/static_cast<double>(freq.QuadPart);
}
double to_min(TimeSpan &sp) {
return static_cast<double>(sp.QuadPart)/static_cast<double>(freq.QuadPart*60);
}
double to_hours(TimeSpan &sp) {
return static_cast<double>(sp.QuadPart)/static_cast<double>(freq.QuadPart*60*60);
}
#endif
} // namespace sync