Files
LivePlotter/inc/body.hpp

21 lines
367 B
C++

#pragma once
#include <glm/ext/matrix_float4x4.hpp>
#include <glm/glm.hpp>
#include "util.hpp"
struct Body {
glm::mat4 pose;
float scale;
uint ebo;
uint vao;
uint vbo;
uint shader;
Array<float> verts;
Array<int> faces;
glm::vec4 color;
};
bool load_body(Body* out_body, const char* obj_filepath);
void draw_body(const Body& b);