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c2cfb3222ae1dc3207bf6ad4710daaa95ff4b2ea
LivePlotter/inc
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Seth Hamilton c961ccf7cd Fixed the bug where different source files were referencing a static variable. Turns out static vars are internally linked, which means there was a separate static variable defined for each source. I could have fixed this issue by using extern (see https://stackoverflow.com/questions/10422034/when-to-use-extern-in-c), but instead went with just assigning the shader manually im main. This is becoming very messy and needs a cleanup.
2025-08-22 15:09:34 -05:00
..
glad
Make GLFW a submodule. Reorg
2025-08-16 14:15:53 -05:00
KHR
Make GLFW a submodule. Reorg
2025-08-16 14:15:53 -05:00
body.hpp
Fixed the bug where different source files were referencing a static variable. Turns out static vars are internally linked, which means there was a separate static variable defined for each source. I could have fixed this issue by using extern (see https://stackoverflow.com/questions/10422034/when-to-use-extern-in-c), but instead went with just assigning the shader manually im main. This is becoming very messy and needs a cleanup.
2025-08-22 15:09:34 -05:00
camera_poses.hpp
adding in the axes for all the camera poses. failing to read the file properly though
2025-08-21 23:54:05 -05:00
shaders.hpp
working rotation and zoom. pan bad
2025-08-18 13:41:15 -05:00
util.hpp
axis spheres still aren't showing, but some obvious bugs were removed. still debugging
2025-08-22 11:13:16 -05:00
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