adding in the axes for all the camera poses. failing to read the file properly though

This commit is contained in:
2025-08-21 23:54:05 -05:00
parent 8b816f8296
commit 19f786ee7c
10 changed files with 177 additions and 69 deletions

View File

@@ -4,17 +4,17 @@
#include <glm/glm.hpp>
#include "util.hpp"
struct body {
struct Body {
glm::mat4 pose;
float scale;
uint ebo;
uint vao;
uint vbo;
uint shader;
array<float> verts;
array<int> faces;
Array<float> verts;
Array<int> faces;
glm::vec4 color;
};
bool load_body(body* out_body, const char* obj_filepath);
void draw_body(const body& b);
bool load_body(Body* out_body, const char* obj_filepath);
void draw_body(const Body& b);