refactoring
This commit is contained in:
9
src/shaders/fragment.glsl
Normal file
9
src/shaders/fragment.glsl
Normal file
@@ -0,0 +1,9 @@
|
||||
#version 330 core
|
||||
|
||||
uniform vec4 color;
|
||||
|
||||
out vec4 frag_color;
|
||||
|
||||
void main() {
|
||||
frag_color = color;
|
||||
}
|
||||
Reference in New Issue
Block a user