A serious refactor. Moved the entire window management process to another thread. Made a plotting interface with DLL exports. Refactored camera and changed transformation approach based on Jordan's suggestions
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@@ -1,6 +1,5 @@
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#pragma once
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#include "util.hpp"
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#include "body.hpp"
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bool parse_poses(Array<Body> *bodies_out, const char* filepath);
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bool parse_poses(Array<glm::mat2x3>* locs_out, const char* filepath);
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