Save cs example into an actual project

This commit is contained in:
2025-09-15 11:22:27 -05:00
parent e77dfde1bc
commit 6d45d12dc1
5 changed files with 95 additions and 10 deletions

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@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="COPY /Y ..\..\bin\* $(OutDir)" />
</Target>
</Project>

25
examples/csharp/Demo.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36429.23 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demo", "Demo.csproj", "{EBDDE3D7-AF12-4A1F-B099-0D046C271859}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EBDDE3D7-AF12-4A1F-B099-0D046C271859}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EBDDE3D7-AF12-4A1F-B099-0D046C271859}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EBDDE3D7-AF12-4A1F-B099-0D046C271859}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EBDDE3D7-AF12-4A1F-B099-0D046C271859}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1E4249FD-1F82-4EE1-AF0B-68CAB69466C7}
EndGlobalSection
EndGlobal

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@@ -1,10 +1,10 @@
using System;
using System.Numerics;
using System.Runtime.InteropServices;
using Common.Data;
using pointid = System.UInt64;
namespace TysonPalletScanner
using PointID = System.UInt64;
namespace Demo
{
public class LivePlotter
{
@@ -15,22 +15,22 @@ namespace TysonPalletScanner
public static extern bool stop();
[DllImport("LivePlotter.dll")]
public static extern pointid create_point(float x, float y, float z);
public static extern PointID create_point(float x, float y, float z);
[DllImport("LivePlotter.dll")]
public static extern void set_color(pointid id, float r, float g, float b);
public static extern void set_color(PointID id, float r, float g, float b);
[DllImport("LivePlotter.dll")]
public static extern void set_scale(pointid id, float scale);
public static extern void set_scale(PointID id, float scale);
[DllImport("LivePlotter.dll")]
public static extern void update_point(pointid id, float x, float y, float z);
public static extern void update_point(PointID id, float x, float y, float z);
[DllImport("LivePlotter.dll")]
public static extern void set_lifetime(pointid id, float new_lifetime_s);
public static extern void set_lifetime(PointID id, float new_lifetime_s);
[DllImport("LivePlotter.dll")]
public static extern void clear_point(pointid id);
public static extern void clear_point(PointID id);
public static void PlotCameraPoses()
{
@@ -54,7 +54,7 @@ namespace TysonPalletScanner
Vector3 local = new(0);
local[m] = n * 10.0f;
Vector3 global = pose * local;
pointid id = create_point(global.X, global.Y, global.Z);
PointID id = create_point(global.X, global.Y, global.Z);
Vector3 color = new(0);
color[m] = 1.0f;

40
examples/csharp/Pose.cs Normal file
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using System.Numerics;
namespace Demo
{
/// <summary>
/// <para>
/// Represents a rigid transformation from one coordinate system to another. <b>NOTE: By default, unless otherwise
/// stated, the <c>Pose</c> of an object transforms its local space to the ambient world space. </b>
/// </para>
/// <para>
/// Given two <c>Pose</c>s <c>p1</c> and <c>p2</c> which transform from space A to B and from B to C respectively,
/// the pose <c>p2 * p1</c> transforms from A to C, and <c>p1 * v</c> transforms a vector <c>v</c> from space A to
/// B. A <c>Pose</c> has a rotation and a translation. The rotation is always applied first, followed by the
/// translation.
/// </para>
/// </summary>
/// <param name="rotation">The rotation of this pose.</param>
/// <param name="translation">The translation of this pose.</param>
public struct Pose(Quaternion rotation, Vector3 translation)
{
public Vector3 Translation { readonly get; set; } = translation;
public Quaternion Rotation { readonly get; set; } = rotation;
public static Pose Identity => new(Quaternion.Identity, Vector3.Zero);
public Pose(Vector3 translation) : this(Quaternion.Identity, translation) { }
public Pose(Quaternion rotation) : this(rotation, Vector3.Zero) { }
public static Vector3 operator *(Pose p, Vector3 v) => Vector3.Transform(v, p.Rotation) + p.Translation;
public static Pose operator *(Pose a, Pose b) => new(a.Rotation * b.Rotation, a * b.Translation);
public readonly Pose Inverse
{
get
{
var rotInv = Quaternion.Conjugate(Rotation);
return new(rotInv, -Vector3.Transform(Translation, rotInv));
}
}
}
}

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@@ -0,0 +1,6 @@
using Demo;
LivePlotter.start(800, 800);
LivePlotter.PlotCameraPoses();
while (true) ;