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28 Commits 4 Branches 2 Tags
13fcaede51bff20ce521dd8ab7f3f8fc1fce90fd
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5 Commits

Author SHA1 Message Date
Seth Hamilton
c961ccf7cd Fixed the bug where different source files were referencing a static variable. Turns out static vars are internally linked, which means there was a separate static variable defined for each source. I could have fixed this issue by using extern (see https://stackoverflow.com/questions/10422034/when-to-use-extern-in-c), but instead went with just assigning the shader manually im main. This is becoming very messy and needs a cleanup. 2025-08-22 15:09:34 -05:00
Seth Hamilton
a79b074201 axis spheres still aren't showing, but some obvious bugs were removed. still debugging 2025-08-22 11:13:16 -05:00
Seth Hamilton
19f786ee7c adding in the axes for all the camera poses. failing to read the file properly though 2025-08-21 23:54:05 -05:00
Seth Hamilton
8b816f8296 getting ready to have the camera poses plotted using spheres. auto-copy pthreadVC3d.dll and poses.csv to output directory 2025-08-21 13:19:42 -05:00
Seth Hamilton
a00bac0b3f working rotation and zoom. pan bad 2025-08-18 13:41:15 -05:00
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