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6d47b81b1f
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demo worthy. Plenty more work could be done, but not terrible
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2025-09-11 13:21:53 -05:00 |
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1c7a9900be
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pool allocation. not working. not sure why. will travel back in time...
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2025-09-05 11:21:34 -05:00 |
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75e72ba9ca
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cleanup build. add demo project. add timing features to sync. switch to more std::string and std::vector usage over custom, hacky Array template
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2025-09-01 21:56:43 -05:00 |
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c961ccf7cd
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Fixed the bug where different source files were referencing a static variable. Turns out static vars are internally linked, which means there was a separate static variable defined for each source. I could have fixed this issue by using extern (see https://stackoverflow.com/questions/10422034/when-to-use-extern-in-c), but instead went with just assigning the shader manually im main. This is becoming very messy and needs a cleanup.
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2025-08-22 15:09:34 -05:00 |
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a79b074201
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axis spheres still aren't showing, but some obvious bugs were removed. still debugging
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2025-08-22 11:13:16 -05:00 |
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19f786ee7c
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adding in the axes for all the camera poses. failing to read the file properly though
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2025-08-21 23:54:05 -05:00 |
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8b816f8296
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getting ready to have the camera poses plotted using spheres. auto-copy pthreadVC3d.dll and poses.csv to output directory
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2025-08-21 13:19:42 -05:00 |
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a00bac0b3f
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working rotation and zoom. pan bad
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2025-08-18 13:41:15 -05:00 |
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