weird clang bug where it doesn't generate append func for call in main.cpp. I copied the dll to get past the build error

This commit is contained in:
2025-08-19 19:40:29 -05:00
parent a7011eee89
commit 7bf24beb45
2 changed files with 56 additions and 42 deletions

View File

@@ -116,7 +116,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>pthreadVC3d.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ext\pthreads4w-code\build\Debug\pthreadVC3d.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -145,4 +145,10 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ItemGroup>
<PthreadDLL Include="ext\pthreads4w-code\build\Debug\pthreadVC3d.dll" />
</ItemGroup>
<Target Name="CopyFiles">
<Copy SourceFiles="@(PthreadDLL)" DestinationFolder="$(TargetDir)" />
</Target>
</Project>

View File

@@ -5,7 +5,6 @@
#include <glm/ext/matrix_transform.hpp>
#include <glm/ext/vector_float3.hpp>
#include <iostream>
#include <map>
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
@@ -42,46 +41,45 @@ body create_new_sphere() {
static bool stop = false;
static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
const float max_hp = 10; // Number of scans (without a particular barcode) for which the sphere will still be visible
array<std::tuple<char*, body, float>> camera_bodies;
std::vector<std::tuple<char*, body, float>> camera_bodies; // I would use my array here, but was getting a linking error
//void process_cin(void* args) {
// size_t len = 256;
// std::string line;
// while (true) {
// std::getline(std::cin, line);
// array<char*> words = split_str(line.c_str());
// assert(words.len == 4);
// printf("Received: %s, %s, %s, %s\n", words[0], words[1], words[2], words[3]); // echo for debugging
// pthread_mutex_lock(&lock);
// float x = atof(words[1]);
// float y = atof(words[2]);
// float z = atof(words[3]);
// glm::vec3 new_loc = glm::vec3(x, y, z);
// bool found_match = false;
// for (int i = 0; i < camera_bodies.len; i++) {
// if (strcmp(words[0], std::get<0>(camera_bodies[i])) == 0) {
// glm::vec4 &transl = std::get<1>(camera_bodies[i]).pose[4];
// transl = 0.9f*transl + 0.1f*glm::vec4(new_loc, 1); // filter
//
// std::get<1>(camera_bodies[i]).color = glm::vec4(i&0x4, i&0x2, i&0x1, 1);
// std::get<2>(camera_bodies[i]) = max_hp;
// found_match = true;
// } else {
// float &cur_hp = std::get<2>(camera_bodies[i]);
// if (cur_hp > 0) cur_hp -= 1;
// std::get<1>(camera_bodies[i]).color = glm::vec4(i&0x4, i&0x2, i&0x1, cur_hp/max_hp);
// }
// }
// if (!found_match) {
// body b = create_new_sphere();
// int i = camera_bodies.len;
// b.color = glm::vec4(i&0x4, i&0x2, i&0x1, max_hp);
// auto t = std::make_tuple(words[0], b, max_hp);
// append(camera_bodies, t);
// }
// pthread_mutex_unlock(&lock);
// }
//}
void *process_cin(void* args) {
std::string line;
while (true) {
std::getline(std::cin, line);
array<char*> words = split_str(line.c_str());
assert(words.len == 4);
printf("Received: %s, %s, %s, %s\n", words[0], words[1], words[2], words[3]); // echo for debugging
pthread_mutex_lock(&lock);
float x = atof(words[1]);
float y = atof(words[2]);
float z = atof(words[3]);
glm::vec3 new_loc = glm::vec3(x, y, z);
bool found_match = false;
for (int i = 0; i < camera_bodies.size(); i++) {
if (strcmp(words[0], std::get<0>(camera_bodies[i])) == 0) {
glm::vec4 &transl = std::get<1>(camera_bodies[i]).pose[4];
transl = 0.9f*transl + 0.1f*glm::vec4(new_loc, 1); // filter
std::get<1>(camera_bodies[i]).color = glm::vec4(i&0x4, i&0x2, i&0x1, 1);
std::get<2>(camera_bodies[i]) = max_hp;
found_match = true;
} else {
float &cur_hp = std::get<2>(camera_bodies[i]);
if (cur_hp > 0) cur_hp -= 1;
std::get<1>(camera_bodies[i]).color = glm::vec4(i&0x4, i&0x2, i&0x1, cur_hp/max_hp);
}
}
if (!found_match) {
body b = create_new_sphere();
int i = camera_bodies.size();
b.color = glm::vec4(i&0x4, i&0x2, i&0x1, max_hp);
auto t = std::make_tuple(words[0], b, max_hp);
camera_bodies.push_back(t);
}
pthread_mutex_unlock(&lock);
}
}
static bool mouse_pressed = false;
static bool scroll_pressed = false;
@@ -199,10 +197,12 @@ int main() {
glDisable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
float time;
glm::mat4 projection_t
= glm::perspective(glm::radians(60.0f), (float)width / (float)height, 0.1f, 1300.0f);
pthread_t thread_id;
pthread_create(&thread_id, NULL, process_cin, NULL);
while (!glfwWindowShouldClose(window)) {
process_input();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -211,6 +211,14 @@ int main() {
draw_body(b2);
pthread_mutex_lock(&lock);
for (int i = 0; i < camera_bodies.size(); i++) {
draw_body(std::get<1>(camera_bodies[i]));
}
pthread_mutex_unlock(&lock);
glfwSwapBuffers(window);
glfwPollEvents();
}