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8b816f8296
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getting ready to have the camera poses plotted using spheres. auto-copy pthreadVC3d.dll and poses.csv to output directory
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2025-08-21 13:19:42 -05:00 |
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1c4493a509
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servicable pan-move-rotate
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2025-08-21 12:34:26 -05:00 |
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fdeca27b1b
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fix rotation to be around the focal point. move camera with focal point in pan. need to increase pan speed as distance from focal becomes larger
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2025-08-20 14:44:58 -05:00 |
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e7a623b5a5
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balls are moving on my screen
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2025-08-20 00:08:26 -05:00 |
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7bf24beb45
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weird clang bug where it doesn't generate append func for call in main.cpp. I copied the dll to get past the build error
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2025-08-19 19:40:29 -05:00 |
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a7011eee89
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remove tcp server reference from proj. Saving right before I unleash pthread stuff
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2025-08-19 18:37:33 -05:00 |
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ba9216a338
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part way through switch to cin parser
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2025-08-19 12:00:18 -05:00 |
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d4d4a236e9
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actually find the parser bug (not handling lines that end in \r\n). formatting changes. comment out functions b/c clang can't be bothered to generate generic function defs if the function that uses it isn't actually part of the main program
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2025-08-19 08:50:10 -05:00 |
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cad3849f28
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I'm not hardcoding the location of this x64 windows socket lib into my project
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2025-08-18 23:27:14 -05:00 |
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a9efa2dd52
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beginning drafting of tcp server
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2025-08-18 20:34:25 -05:00 |
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8b5fac0f3f
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fix strange parsing bug. not sure how the parser was working previously
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2025-08-18 16:27:45 -05:00 |
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718cca3ad7
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add an extra body for testing. slightly better zoom behavior
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2025-08-18 14:02:52 -05:00 |
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a00bac0b3f
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working rotation and zoom. pan bad
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2025-08-18 13:41:15 -05:00 |
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2a1654e80c
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refactoring
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2025-08-17 12:40:31 -05:00 |
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47564bb3cf
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work on moving shader loading/compilation to a separate file
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2025-08-17 00:32:43 -05:00 |
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06d99cf87e
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Make GLFW a submodule. Reorg
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2025-08-16 14:15:53 -05:00 |
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7236121c4e
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Saving project that displays an icosphere w/ 240 faces
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2025-08-16 12:57:49 -05:00 |
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